Details on some questions

How high should boss HP go?

  • 10k is how much health the final boss of the first five-world arc had.
  • 100k is twice how much health the final boss of the eighth world had (where I was when I last played in 2012).
  • 1M is W101's damage cap. There will be no cap in CY00.

Compared to the HP of the highest-level bosses, how high should end-game player HP go?

When I last played in 2012, end-game players had about 10% of the HP of end-game bosses. It should be even less now.

Should some bosses be able to "cheat"?

For the first arc such bosses were "optional". The second arc, however, have such bosses that pertain to the main plot.

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